All of the modeling of airport buildings, custom ground textures and static vehicles are created with Gmax. Gmax is a freeware design program by Discreet. Our Landclass, is created using Ground2K4 by Christian Fumey. Google Earth, a free online geomatic information program, is used to assist us in placing buildings/airport structures as well as determining where to place appropriate ground textures with Ground2K4.
Some visual examples of the process of our scenery design at CYYG are shown below.
Original Digital photo taken at CYYG:
Texture Created using PaintShop Pro7
GMAX model of CYYG Terminal and other Buildings
Scenery as seen in Flight Simulator:
Special thanks goes out as well to the creators of other freeware programs that we use:
TreePlanter by George Davidson
Tcalc by Richard Ludowise
Special Thanks for Other Assistance:
All the remarkably helpful people at the various Airport Authorities.
Al Sibley of Flight Ontario for all the wonderful landclass projects he does to improve our sceneries.
Randy Oldfield (newest member of CanUk) from Saint John, New Brunswick for creating this webpage, providing invaluable information on various Maritime airports and assisting in gathering photos of Saint John Airport. You can visit another or Randy's websites at www.cysjhangar.ca
Edmund Morrissey, from Charlottetown, PEI, for numerous additional digital pics of CYYG, furnishing technical data about the airport and general inspiration throughout the project.
Arno Gerretsen from scenerydesign.org for technical assistance with GMAX.